It's time to announce what 2025 has in store for the Osprey Roleplaying series! Get your first look at three new standalone RPGs...

*************************************************

The cover of Untamed Worlds: Anthropomorphic Science Fiction Roleplaying by Jack Norris and illustrated by Logan Stahl, depicting a humanoid ape, cat and hare in military gear stood on the surface of a desert planet with two blue moons in the sky above

UNTAMED WORLDS:
ANTHROPOMORPHIC SCIENCE FICTION ROLEPLAYING

Written by Jack Norris & Illustrated by Logan Stahl

"The core idea for Untamed Worlds could probably best be pitched as 'Teenage Mutant Ninja Turtles meets The Dirty Dozen… in space!'. The game combines action-oriented war stories, anthropomorphic animal heroes, and character-driven cinematic science fiction. Using a cinematic effect-based system, this game is designed to emulate my favorite type of sci-fi: some social commentary; lots of fantastic adventure."
- Jack Norris

An action-packed roleplaying game of animals uplifted to serve as humanity’s agents among the stars.

Welcome to space, the last great wilderness. While humanity has reached the stars, most humans live on Earth and other developed worlds, relying on the brave – or desperate – few to tame this dangerous new frontier. After disastrous experiments with human and AI operatives, the collected nations and mega-corporations of Earth turned to the animal kingdom, genetically modifying and enhancing various species to protect their off-world interests. As humanity extends its reach into Untamed Space, the elite, if expendable, animals of the United Expeditionary Force are the tip of the spear.

Untamed Worlds is a military science fiction roleplaying game of anthropomorphic action in which dog-faced soldiers, gorilla commandos, chameleon snipers, octopus gunslingers, and other uplifted animals fight to defend a humanity that looks down on them. The 2D6-based system is simple but dynamic, with success and failure constantly generating new tactical options for players to exploit and challenges to which they must adapt. Whether pacifying alien threats and rebel factions, hunting down rogue AIs, or exploring the unknown, it’s never a dull day in the UEF!

September 2025.

*************************************************

An illustration of fantasy adventurers pointing at a map in a tavern An illustration of three people in suits pointing guns at each other over a pile of bags of banknotes

TWO SIDES TO THE COIN:
A COOPERATIVE ROLEPLAYING GAME (WITH ONLY ONE WINNER)

Written by Beckie Blake & Illustrated by Nathan J. Anderson

"For me, the group dynamic of roleplay games was always the most enjoyable aspect, so I wanted to create a game that really focussed on that. Rather fittingly, Two Sides to the Coin uses a dual system where interactions between players are every bit as important as those between characters. It’s a bit silly, a bit competitive, and I hope people will enjoy letting their inner chaos goblin out to play!"
- Beckie Blake

A roleplaying game of teamwork and treachery where the need to cooperate is second only to achieving your own ulterior motives.

Think you know roleplaying? Think again! Welcome to Two Sides to the Coin, a cooperative roleplaying game with only one winner.

Designed for one-shot games or short, linked stories, Two Sides to the Coin throws players into tense situations, from high-stakes heists and murder investigations to deep-space rescue missions and peace negotiations between warring nations. Players will have to work together to achieve a shared objective… but must also strive to achieve their own personal goals – individual gain, revenge, perhaps even outright sabotage! While teamwork and cooperation will be vital in achieving the overall goal, manipulation, misdirection, and deceit will be needed in order to come out ahead.

With a variety of scenarios that can be run straight away, as well as advice for Narrators looking to create new scenarios in varied settings, Two Sides to the Coin offers a novel roleplaying experience, focused on roleplaying rather than dice-rolling.

Work together to achieve your common goal, but don’t forget to achieve your own ulterior motives along the way… by any means necessary!

November 2025.

*************************************************

An illustration in green tones of a hooded, cloaked and masked figure putting an arrow to their bow with the trees of a forest behind them (text reads "COVER NOT FINAL")

THE HOODED MAN:
A ROLEPLAYING GAME OF MEDIEVAL OUTLAWS

Written by Graham Rose & Illustrated by Brainbug Design

"I’ve long been inspired by the legends, films, and TV series of Robin Hood (with Robin of Sherwood a particular favourite). At the heart of them is the tale of downtrodden folks fighting against tyranny, struggling against the odds to obtain justice. They are stories of danger and heroism, and those are the tales I wanted The Hooded Man to allow you tell."
- Graham Rose

An adventure roleplaying game inspired by the legends of Robin Hood.

You are hunter and prey, a friend of the people and an enemy of tyrants. Your realm is the deep forest, amidst the birch and ancient oak. Falsely accused, only your wits and your longbow can save you from the gallows. You are an outlaw, an outcast, a hooded man…

Prince John rules with an iron fist and Robin Hood is already a legendary figure, a champion of the common people, and a symbol of resistance against the tyranny of the nobility. Even Robin Hood cannot be everywhere, however, and many still fall foul of powerful landowners, grasping tax-collectors, and greedy barons. Charged with crimes and forced from their homes, the life of an outlaw seems to be the only option. Some, seeking vengeance or inspired by tales of Robin's bravery, refuse to submit and fight back against those who have driven them into the greenwood.

The Hooded Man is a roleplaying game of heroism and adventure that tells the stories of these rebels, be they members of Robin’s band, striking out against the Sheriff of Nottingham from their lair in Sherwood Forest, or an outlaw company of the players’ own creation. Characters are drawn from all walks of life, bringing their own talents, histories, and motives to the company, and the simple D6 dice-pool system keeps the focus on these heroes and their fight against tyranny and oppression.

December 2025.

*************************************************

Watch this space for more details coming throughout the year.

Explore other Osprey roleplaying games here.