Konflikt ’47

Konflikt ’47

Bolt Action
  • Author: Warlord Games, Clockwork Goblin
  • Illustrator: Jon Cave
  • Short code: BOLT 16
  • Publication Date: 25 Aug 2016
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9781472815682
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9781472815705
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About this Product

Konflikt '47 is set in a world very much like ours. In fact, its history is indistinguishable from our own until 1943 when the Manhattan Project's test of a prototype nuclear device opened a rift in the fabric of space. When the Fat Boy atomic bomb was dropped on Dresden on 12 March 1944, it created a second rift, and German scientists quickly set to work studying it. Both rifts began to relay signals from unknown sources. These signals were largely indecipherable, but occasionally one would convey a formula or scientific theory that permitted huge technological advances. Both the US and Germany were reluctant to share these advances with their allies, and in May 1944, Stalin declared the US to be an enemy of the Motherland. Fully compatible with the incredibly popular Bolt Action rules, this standalone rulebook takes the war to a completely new level. Players are given everything they need to field forces incorporating the incredible weapons and technologies made possible by the rift signals, and to engage in tabletop battles for supremacy and survival.

Biographical Note

Warlord Games is one of the world's leading producers of wargaming miniatures, as well as the publisher of the successful Black Powder and Hail Caesar rule sets. Their Bolt Action range of 28mm World War II miniatures is the most extensive on the market and continues to grow and develop. Clockwork Goblin Miniatures is a UK-based company devoted to the production of fine quality wargames and miniatures. They also develop rules for games and work as 'designers for hire' on miniatures projects big and small!Jon Cave is a freelance illustrator and concept artist. Having studied Fine Art at university, he then decided he wanted to actually make art for a living, so learned how to draw and paint instead. Prior to going freelance, he spent a decade honing his skills and drinking coffee in various games companies. When not drawing sci-fi super-soldiers, he teaches life drawing in a pub. He works in a fancy shed at the bottom of his garden in rural Nottinghamshire, UK.

Contents

Introduction
Basic Rules
Advanced Rules
Scenarios
Army Lists
Quick Reference Sheets

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