Today we are thrilled to announce our latest sci-fi skirmish wargame supplement from the prolific author Joseph A. McCullough, Stargrave: The Last Prospector. This new paperback greatly expands the Ravaged Galaxy with a whole host of new scenarios, backgrounds, powers, and troop types. Upgrade your crew’s technology and ship, because you’re going to need all the help you can get fighting against new foes for your next big score…
Get ready for battle with our downloadable crew and campaign sheets. Available for free from our Gaming Resources page.
"I’m really pleased to officially launch The Last Prospector! When I started working on the book, my main design goal was to create a campaign with a completely different structure to any that I had used before. I wanted a campaign that was based on a location, instead of a specific story. A campaign that played with the idea that the crews in Stargrave are free to hop aboard their spaceships and chart their own destiny.
So, while this book contains a campaign with 10-linked scenarios, only the first and the last are fixed in place. The rest can be played in varying order, depending on the desires of specific player to investigate certain areas at a given time. It all depends on the friends and enemies you’ve made along the way! So, get ready to explore the Honereb system – visit its giant space-station, its deadly jungle planet, its various asteroid mines, and see if you can solve the mystery of The Last Prospector!"
- Joseph A. McCullough
The second supplement for Stargrave offers a host of new scenarios and rules for gaining political backing as you fight across the ravaged galaxy.
The Dahlgren Belt was once a vast asteroid mining operation that supplied the entire sector with rare metals and various elemental fuels. However, the isolation of the last war caused the corporation to wither, and the various outposts and colonies were eventually left to look after themselves. Some became true collectives, or limited democracies, while others have fallen to the rule of gangsters, warlords, and despots. In all cases, the limited resources of air and organic material have made life difficult.
In this supplement for Stargrave, the crews must travel from asteroid-to-asteroid, and even down to the system's single, barely inhabitable planet, searching for a man who claims to have discovered a ‘big score'. During their journey, players will fight through numerous different environments - including asteroid mines, zero gravity, and even hellish jungle. Captains must curry favour with the various small political factions that hold power in the Belt. Only through a combination of wits, diplomacy, and weapons can players hope to reach the last prospector and gain a share of his claim…