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Osprey will be working from home from Tuesday 17th March. We plan to continue all our operations, while reducing risk of infection by having staff work from home. Please note that we are doing our best to manage incoming post and parcels. For the time being please refrain from sending items to our offices and please assume that items that you have sent to us, have not arrived with their intended recipient. Our priority remains the wellbeing of staff, authors, customers, freelancers, suppliers and distributors. We would like to thank all for their support whilst we transition to virtual operations.


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At the end of last year we ran a scenario contest for Undaunted: Normandy, with Rafael Rosario winning with his fantastic Night Owls scenario. Doing it was a lot of fun, so we figured why not do another? Once again, designers David Thompson and Trevor Benjamin will be judging the contest, but this time things are a little different.Continue Reading
We are delighted to announce that in August 2021 we will be releasing Undaunted: Reinforcements, the next instalment in the Undaunted series.Continue Reading

Undaunted: Normandy Scenario Contest - The Winner!

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In December, we ran a Scenario Creation Contest for Undaunted: Normandy, and we were thrilled to see so many of you flexing your creative muscles to put together some fantastic scenarios. We would like to thank everyone who took the time to take part, and for making choosing a winner so difficult for designers David Thompson and Trevor Benjamin.Continue Reading
Get your hands on a free downloadable scenario for Undaunted: Normandy from designers David Thompson and Trevor Benjamin, and see whether you can create your own scenario for the game in our Scenario Creation Contest!Continue Reading
On the blog today David Thompson, one of the designers behind Undaunted: Normandy, takes us through the design process of his upcoming deck-building game of World War II combat, from the initial concept and Grandfather's influence through to the final finished game.Continue Reading

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