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UK Games Expo 2021 Awards

In Osprey Games
We’re incredibly proud to announce that this year was the most successful awards ceremony for Osprey Games yet. Thank you so much to all the gamers who played our games, to the retailers who stocked them, and to the designers who made them. Without any of you this wouldn't be possible.Continue Reading

Imperium - Weekly Round-up

In Osprey Games
Imperium: Classics & Imperium: Legends are out now and many of you have been exploring everything that they have to offer. With so much depth from their asymmetrical civilsations, it’s a deck-builder like no other. Whether you love the striking art from The Mico, the solo campaign from Nigel Buckle and David Turczi, or the deep replayability from the 16 unique factions, they really have something for everyone.Continue Reading
In your hands will soon lie the destiny of one of history's great civilizations… Today marks the official launch of Imperium: Classics & Imperium: Legends, our new civilisation deck-building games from designers Nigel Buckle and David Turczi. We are proud to be sharing these innovative new games with the community and we cannot wait for you to battle the sixteen civilisations against one another head-to-head. With each faction telling a unique story though its gameplay, Imperium has so much for gamers to explore. Continue Reading

Imperium Blog - Mechanisms Overview

In Osprey Games
In May we released Imperium: Classics and Imperium: Legends, two standalone deck-building civilisation games designed by Nigel Buckle and Dávid Turczi. Today on the blog, we are giving an in-depth look at the main mechanisms in Imperium.Continue Reading
In May we’re releasing Imperium: Classics and Imperium: Legends, two standalone deck-building civilisation games designed by Nigel Buckle and Dávid Turczi. Today on the blog we’re looking at the Utopians, who are entirely fictional, and are a very different deck with a host of unique strategies for players to explore. We’ve taken the idea of Shangri-La from James Hilton’s novel Lost Horizon and combined it with a mythical civilisation of monks who are on a journey to reach this mystical destination.Continue Reading
In May we’re releasing Imperium: Classics and Imperium: Legends, two standalone deck-building civilisation games designed by Nigel Buckle and Dávid Turczi. Today on the blog we’re looking at the Greeks, by which we mean the Archaic Greek and Classical Greek periods (from the 8th to the 4th Century BCE). These periods cover a massive change within Greece and its influence across the entire Mediterranean.Continue Reading

Imperium Blog - Solo Modes

In Osprey Games
In May we’re releasing Imperium: Classics and Imperium: Legends, two standalone deck-building civilisation games designed by Nigel Buckle and Dávid Turczi. Today on the Blog, Nigel is giving an in-depth look at the solo mode included in both games, and the design behind it.Continue Reading

Imperium Blog - Common Cards

In Osprey Games
In May we’re releasing Imperium: Classics and Imperium: Legends, two standalone deck-building civilisation games designed by Nigel Buckle and Dávid Turczi. Today on the blog we’re looking at the common cards, those cards not linked to a specific civilisation. While most common cards are different between the two boxes, they are interchangeable, and we’ve included suggestions for how you can incorporate the common cards from each game into the other in the rulebook.Continue Reading
In May we’re releasing Imperium: Classics and Imperium: Legends, two standalone deck-building civilisation games designed by Nigel Buckle and Dávid Turczi. Today on the blog we’re looking at the Vikings, by which we mean the seafaring Norse from present day Norway, Denmark, and Sweden. This covers the period from the first recorded raids in 793 CE to 1066 CE, making them the most recent civilisation that the game portrays.Continue Reading

Imperium Blog - Sample Turn

In Osprey Games
Today on the blog, we are going to go through an example starting turn for the Macedonians. Using a possible starting hand, we’ll go through some of the options you would have available. This should give you a general sense of what is going on in the game, without going into all the intricacies of the rules. Continue Reading

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