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Heirs to Heresy Devlog - Crafting Characters

In Osprey Games
The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your compatriots.Continue Reading

Heirs to Heresy Devlog - On the Table

In Osprey Games
Heirs to Heresy is a love letter to classic adventure roleplaying games, historical fantasy, and one of the most enduring myths and conspiracies of our modern age, and, as such, every element of the game needed to evoke those themes and ideas. It’s ambitious, but I’m exceptionally proud of the high-quality game we have put together.Continue Reading
Have you had a chance to play John-Matthew DeFoggi's bronze age roleplaying game, Jackals: The Fall of the Children of Bronze? Today we open up the world of Jackals with a free bonus adventure written by J-M Defoggi himself. This three act adventure explores the lives of the Unblooded Jackals and is a perfect addition to any campaign. Download it today!Continue Reading
We’re incredibly proud to announce that we have won our first ENNIE award for one of our roleplaying games. Righteous Blood, Ruthless Blades won a Judges Spotlight award and we could not be more excited! The ENNIEs are a vital part of the critical discussion round roleplaying games and we are delighted to be involved.Continue Reading

Sigil & Shadow DevLog - Dark Influences

In Osprey Games
At last, the ritual is complete. In my hands is this book – the key to many of my nightmares and fantasies. A seven-year invocation completed, and yet its effects are only starting to unveil. My journey in delivering this product may have finished, but now you have the tools to gaze beyond the Curtain and cast your own stories of light and shadow, guiding your players unto countless strange reflections of our world. For this last hoorah, I am going to leave you with the works that have influenced my imagination, playstyle, and “genre aesthetic” when it comes to modern occult fantasy.Continue Reading

Sigil & Shadow | Review Round-Up

In Osprey Games
Sigil & Shadow has finally hit the shelves and has been terrorising players everywhere. If you are looking for a dark RPG of Urban Horror, then the latest book from R.E. Davis is the perfect game to run this summer. Now that Sigil & Shadow is available, what are the critics saying? Let’s find out in this week’s review round-up…Continue Reading

Sigil & Shadow DevLog - Setting the Stage

In Osprey Games
At last, the time has come. You’ve sat read my hype posts, my rambles on game mechanics, and now comes the time where we dive into the weird workings of the cosmos. Today’s post is a primer and overview about the second part of Sigil & Shadow – Esoterica. We’ll be touching on the broad stroke cosmology and have a quick look into the gifts of Mysticism, the manifestations of the Shadowed, and the various arcana of Magic.Continue Reading
At last, the time has come. You’ve sat read my hype posts, my rambles on game mechanics, and now comes the time where we dive into the weird workings of the cosmos. Today’s post is a primer and overview about the second part of Sigil & Shadow – Esoterica. We’ll be touching on the broad stroke cosmology and have a quick look into the gifts of Mysticism, the manifestations of the Shadowed, and the various arcana of Magic.Continue Reading

Sigil & Shadow DevLog - Picking Bones

In Osprey Games
Sigil & Shadow is filled with dichotomies: light versus darkness, logic versus unreason, and, of course, the natural upended by the supernatural. Players will find their characters caught in the tension between all of these forces and will have to decide for themselves where they stand. There are no clean-cut choices, and players will have to start addressing them as early as character creation.Continue Reading

Sigil & Shadow DevLog - Pushing the Odds

In Osprey Games
Sigil & Shadow was crafted with several design goals in mind – a core mechanic that is easy to parse, characters that you can understand at a glance, and rules that aid game play instead of getting in the way. I know, a tall order, right? I’m pretty confident we hit our marks.Continue Reading

Items 11 to 20 of 60 total

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